Java Programming Language (SL-275-SE6)

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Course details
Course titleJava Programming Language (SL-275-SE6)
Delivery methodClassroom Classroom
RRP£1650 exc. VAT
Days/Duration5
CodeSL-275-SE6

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Print course outline | Download Word document | Link to page: http://www.qa.com/SL-275-SE6

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London
  1. Currently scheduled dates for this training course
    Tabernacle Street, EC2 |-|11, 18|-|20show prices/book
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    Tabernacle Street, EC2 |-|8|-|3show prices/book
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    11 Jun 5 or more places available £1,650 exc VAT

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    18 Jun limited availability £1,815 exc VATrequest availability
    20 Aug 5 or more places available £1,815 exc VAT

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    08 Oct 5 or more places available £1,815 exc VAT

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    Java Programming Language (SL-275-SE6) training in Tabernacle Street, EC2
North
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    Manchester|28|-|16|-show prices/book
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    28 May limited availability £1,650 exc VATrequest availability
    16 Jul limited availability £1,650 exc VATrequest availability
    Java Programming Language (SL-275-SE6) training in Manchester

Print course outline | Download Word document | Link to page: http://www.qa.com/SL-275-SE6

Special Notices

Please note that Oracle courses running at London training centres are subject to a 10% surcharge.

Overview

The Java Programming Language course provides students with a solid foundation for programming with Java, including: information about the syntax of the Java programming language; object-oriented programming with the Java programming language; creating graphical user interfaces (GUIs), exceptions, file input/output (I/O), and threads; and networking. Programmers familiar with object-oriented concepts can learn how to develop Java technology applications. The course features the Java Platform, Standard Edition 6 (Java SE 6) platform, and utilises the Java SE Development Kit 6 (JDK 6) product.

The students perform the course lab exercises using the NetBeans Integrated Development Environment (IDE). Students who can benefit from this course include programmers who are interested in adding the Java programming language to their list of skills and students who are preparing for the Oracle Certified Professional, Java SE 6 Programmer examination.

Prerequisites

Required Prerequisites:

  • Understand object-oriented principles
  • Be competent in creating programs in any programming language or have completed the SL-110-SE6
  • Fundamentals of the Java Programming Language course.
  • Create and edit text files using a text editor

Suggested Prerequisites:

  • Fundamentals of the Java Programming Language, Java SE 6 (SL-110-SE6)

Delegates will learn how to

  • create Java technology applications that leverage the object-oriented features of the Java language, such as encapsulation, inheritance, and polymorphism
  • execute a Java technology application from the command line
  • use Java technology data types and expressions
  • use Java technology flow control constructs
  • use arrays and other data collections
  • implement error-handling techniques using exception handling
  • create an event-driven graphical user interface (GUI) using Swing components: panels, buttons, labels, text fields, and text areas
  • implement input/output (I/O) functionality to read from and write to data and text files and understand advanced I/O streams
  • create a simple Transmission Control Protocol/Internet Protocol (TCP/IP) networked client that communicates with a server through sockets
  • create multithreaded programs

Course Outline

Getting Started

  • Examine Java technology
  • Analyse a simple Java technology application
  • Execute a Java technology application

Object-Oriented Programming

  • Define modeling concepts: abstraction, encapsulation, and packages
  • Discuss Java technology application code reuse
  • Define class, member, attribute, method, constructor, and package
  • Use the access modifiers private and public as appropriate for the guidelines of encapsulation
  • Invoke a method on a particular object
  • Use the Java technology API online documentation

Identifiers, Keywords, and Types

  • Use comments in a source program
  • Distinguish between valid and invalid identifiers
  • Use the eight primitive types
  • Define literal values for numeric and textual types
  • Define the terms primitive variable and reference variable
  • Declare variables of class type
  • Construct an object using new and describe default initialisation
  • Describe the significance of a reference variable

Expressions and Flow Control

  • Distinguish between instance and local variables
  • Describe how to initialise instance variables
  • Recognise, describe, and use Java software operators
  • Distinguish between legal and illegal assignments of primitive types
  • Identify boolean expressions and their requirements in control constructs
  • Recognise assignment compatibility and required casts in fundamental types
  • Use if, switch, for, while, and do constructions and the labeled forms of break and continue as flow control structures in a program

Arrays

  • Declare and create arrays of primitive, class, or array types
  • Explain why elements of an array are initialised
  • Explain how to initialise the elements of an array
  • Determine the number of elements in an array
  • Create a multidimensional array
  • Write code to copy array values from one array to another

Class Design

  • Define inheritance, polymorphism, overloading, overriding, and virtual method invocation
  • Use the access modifiers protected and the default (package-friendly)
  • Describe the concepts of constructor and method overloading
  • Describe the complete object construction and initialisation operation

Advanced Class Features

  • Create static variables, methods, and initialisers
  • Create final classes, methods, and variables
  • Create and use enumerated types
  • Use the static import statement
  • Create abstract classes and methods
  • Create and use an interface

Exceptions and Assertions

  • Define exceptions
  • Use try, catch, and finally statements
  • Describe exception categories
  • Identify common exceptions
  • Develop programs to handle your own exceptions
  • Use assertions
  • Distinguish appropriate and inappropriate uses of assertions
  • Enable assertions at runtime

Collections and Generics Framework

  • Describe the general purpose implementations of the core interfaces in the Collections framework
  • Examine the Map interface and
  • Examine the legacy collection classes
  • Create natural and custom ordering by implementing the Comparable and Comparator interfaces
  • Use generic collections and type parameters in generic classes
  • Refactor existing non-generic code
  • Write a program to iterate over a collection
  • Examine the enhanced for loop

I/O Fundamentals

  • Write a program that uses command-line arguments and system properties
  • Examine the Properties class
  • Construct node and processing streams, and use them appropriately
  • Serialise and deserialise objects
  • Distinguish readers and writers from streams, and select appropriately between them

Console I/ O and File I/O

  • Read data from the console
  • Write data to the console
  • Describe files and file I/O

Building Java GUIs Using the Swing API

  • Describe the JFC Swing technology
  • Identify the Swing packages
  • Describe the GUI building blocks: containers, components, and layout managers
  • Examine top-level, general-purpose, and special-purpose properties of container
  • Examine components
  • Examine layout managers
  • Describe the Swing single-threaded model
  • Build a GUI using Swing components

Handling GUI-Generated Events

  • Define events and event handling
  • Examine the Java SE event model
  • Describe GUI behavior
  • Determine the user action that originated an event
  • Develop event listeners
  • Describe concurrency in Swing-based GUIs and describe the features of the SwingWorker class

GUI-Based Applications

  • Describe how to construct a menu bar, menu, and menu items in a Java GUI
  • Understand how to change the color and font of a component

Threads

  • Define a thread
  • Create separate threads in a Java technology program, controlling the code and data that are used by that thread
  • Control the execution of a thread and write platform-independent code with threads
  • Describe the difficulties that might arise when multiple threads share data
  • Use wait and notify to communicate between threads
  • Use synchronised to protect data from corruption

Networking

  • Develop code to set up the network connection
  • Understand TCP/IP
  • Use ServerSocket and Socket classes to implement TCP/IP clients and servers

Print course outline | Download Word document | Link to page: http://www.qa.com/SL-275-SE6

Related certification and/or skills paths

This course forms part of the following certification track(s) or skills path(s):

Need help planning your training?

The easiest way to get help planning your training is to call one of our specialists on 0845 757 3888 or to email us info@qa.com. We'll be happy to help.

Print course outline | Download Word document | Link to page: http://www.qa.com/SL-275-SE6

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